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WORLD & EXPLORATION

Locations & useful NPCs

Search a place, NPC or objective, then choose the region you are exploring. The directory uses named landmarks rather than guessed coordinates.

Sources reviewed October 26, 2026/Independent community reference
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For first magic, look for Wisdom Peak and the Announcer in Kamo. Weapon progression is linked to Whispering Hills. The Lady of the Lake stat-reset reference points to the Great Mushroom Forest. Use the directory to connect each place with its next task.

THE WORKING REFERENCE

Find a place or service

18 RECORDS

Filter by Kamo, Mushroom or Eldritch, or search for an NPC, resource or objective. These are community-listed landmarks, not measured map coordinates or guaranteed access.

Showing all 18 records

Find a place or service. Filter by Kamo, Mushroom or Eldritch, or search for an NPC, resource or objective. These are community-listed landmarks, not measured map coordinates or guaranteed access.
LandmarkNPC or objectiveUse this reference
Kamo Village in Clover RPGKamo VillageChief, Vulcan, inn, bank and merchantStarting services and tutorial hand-ins.
Guild Base / Guild Hall in Clover RPGGuild Base / Guild HallMissions, promotions and guild servicesCheck Mission Bird and your active objective.
Mining Shaft in Clover RPGMining ShaftOld Roderick / early miningBehind Alchemist Tower, N/NE of the blacksmith in the regional reference.
Wisdom Peak / Wisdoms Peak in Clover RPGWisdom Peak / Wisdoms PeakAnnouncer / first grimoireMagic-quest destination; spelling varies between references.
Whispering Hills in Clover RPGWhispering HillsDojo, weapon enhancers and PercivalWeapon progression; inspect the recommendation restriction.
Laboratory in Clover RPGLaboratoryDoctor Ivo and Assistant Pitou listedAugment quest and magic-variant services; different dialogues do different jobs.
Military Base in Clover RPGMilitary BaseDagon Raid Portal and military NPCsThe portal reference is not a complete Dagon walkthrough.
Hunting Ground in Clover RPGHunting GroundDire Wolf and nearby combatRegion reference places it N/NE of the blacksmith.
Twilight Tombs in Clover RPGTwilight TombsFlame trainer, Nightcharmers and pillarsListed near Hunting Ground / Dire Wolf.
Knight Exam area in Clover RPGKnight Exam areaExam portalCheck the live event prompt; source schedules differ.
Mushroom Village in Clover RPGMushroom VillageMerchant, blacksmith and portalPortal access has a listed unlocking quest.
Great Mushroom Forest in Clover RPGGreat Mushroom ForestLady of the LakeCommunity-listed stat-reset destination; inspect dialogue and cost.
Forest points of interestPoneglyph, Mission Board and cavesAlke Cave and Verdant Cave are listed; no measured coordinates in the saved text.
Elden Forest in Clover RPGElden ForestShadow trainer, Nephis, ores and spiritsCommunity draft lists progression activities and the bell storyline.
Broken Church in Clover RPGBroken ChurchLost spirit / Cursed Bell storyUse the tracked quest and Bael access walkthrough.
Fort Ash in Clover RPGFort AshCult/guard encounters and siege eventSome regional names and points remain draft coverage.
Eldritch Swamps / Swamp ArenaHorn-related encounterRegion calls it Lizard King; Bosses index uses Vaelor for a horn-related fight.
Spectral KeepBael entrance referenceBoss index/detail use this name; follow the current bell quest.

Community-listed data · Source review: October 26, 2026 · View the reference ↗

Kamo Region

Start in Kamo Village for the tutorial, blacksmith, inn, bank and merchant. The beginner walkthrough gives a useful order through the chief, Vulcan, Eira, Johan, Old Roderick, Captain Dalen and the Guild Hall. Use that step-by-step route when you need an order rather than a place name.

The community region guide puts the Mining Shaft behind the Alchemist Tower, north or northeast of the blacksmith. Hunting Ground and the Military Base are also described relative to the blacksmith. These landmarks help orient a search; they are not surveyed coordinates.

For character progression, distinguish Wisdom Peak for the first grimoire, Whispering Hills for weapon advancement, and the Laboratory for the augment/variant services. Reaching a location does not mean every function there is available before its quest.

Mushroom Region

Mushroom Village has community-listed merchant, blacksmith and portal services. Its portal-unlocking task is a different objective from merely finding the village.

The Great Mushroom Forest reference lists the Lady of the Lake, a Poneglyph, Mission Board, Alke Cave and Verdant Cave among its points of interest. For a stat reset, read the current Lady of the Lake dialogue before spending. For an augment marker, accept and track the augment quest first.

Use the regional quest directory for Gargamel, Ploppy, Shroombert, Hodan, Snappy and Brother Grimm. It records their objectives separately from the physical landmarks here.

Eldritch Region

The community material groups this region around Elden Forest, Fort Ash, Broken Church and Eldritch Swamps. Elden Forest is associated with trainers, ores, spirits and the Cursed Bell storyline; the Broken Church entry connects a lost spirit with that bell.

For Bael, use the access and fight guide together with your Journal. The regional draft and boss index do not provide a measured route from every portal to the entrance.

The swamp material names a Lizard King encounter at the Swamp Arena using a Horn of Calling; the Bosses index uses Vaelor for a horn-related encounter. That naming difference is flagged in the boss directory, rather than treated here as proof of two separate fights.

Some Eldritch names and points of interest are explicitly retained from a community draft. Match them with current map labels and dialogue before following an older route.

Map, region guide or walkthrough?

Use the linked community World Map to inspect its available markers and filters. The saved text describes NPC/location markers and optional resource filters; it does not include a reusable coordinate dataset. This page is a text directory covering the three named regions, with the map as a separate resource.

Use this directory to find a service, Quests to identify an NPC’s objective, and a focused walkthrough for the sequence of interactions. A map marker alone does not establish a quest prerequisite, an active event or a guaranteed item drop.

When you reach the place but cannot continue

  • Check the Journal for an unaccepted quest or an earlier hand-in.
  • Inspect the NPC’s dialogue for a character-level, proficiency or progression gate.
  • For timed encounters, check the live event prompt. The exam sources do not establish one dependable schedule.
  • For a locked door, follow the route’s current key, lever or puzzle instructions instead of assuming arrival unlocks it.
Behind this page

Sources & review notes

References reviewed October 26, 2026. Community information can change with game updates. These notes are source-based and have not been verified through our own gameplay.

  • Locations Overview of named regions and useful services. The World Map is a separate resource, not another region.
  • Kamo Region Starting landmarks, services and encounter entrances. Its exam timing differs from the reviewed video.
  • Mushroom Region Village and Great Mushroom Forest points of interest, including the Lady of the Lake.
  • Eldritch Region Community regional draft; some names and landmarks need current-game checks.
  • NPCs Quest, trainer and service references; incomplete regional coverage.
  • World Map Community map resource. Saved text does not supply a reusable coordinate dataset.
  • Beginners Guide Community walkthrough of the Kamo tutorial and progression to the first magic.
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