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THE PLAYER’S FIELD GUIDE

Traits & unlocks

Search 44 documented traits by name, attribute group, unlock requirement, or effect, with explicit source and version notes.

Sources reviewed October 25, 2026/Independent community reference
THE WORKING REFERENCE

Trait requirements

44 RECORDS

These are community-listed requirements, not a completed build simulator. Older references disagree on several costs and levels. “Points” retains the source label; check the in-game unlock screen before spending.

Showing all 44 records

Trait requirements. These are community-listed requirements, not a completed build simulator. Older references disagree on several costs and levels. “Points” retains the source label; check the in-game unlock screen before spending.
TraitAttribute groupListed requirementsEffect summary
Rapid RecoveryVitalityVitality 10, 4 PointsRecovery after being knocked takes half as long.
PacifistVitalityVitality 15, 4 Points, 200 MarksDoubles health regeneration outside combat.
Tempered BodyVitalityAric Quest, Vitality 20, 9 PointsReduces physical damage received by 5%.
Hyper AdrenalineVitalityVitality 30, 4 PointsBelow 25% health, reduces incoming damage by 10%.
Exhaustion BlowStrengthStrength 20, 3 PointsBreaking an enemy guard removes 50% of your resolve.
Reinforced BladeStrengthStrength 20, 4 PointsAdds 5% penetration to physical attacks.
Liver ShotStrengthStrength 25, 3 PointsAdds 20% damage to misdirect.
OverflowStrengthStrength 30, 4 PointsAn enemy guard break grants 15% physical penetration for four seconds.
Crippling FakeoutStrengthStrength 35, 4 PointsMisdirect slows the target; the listed cooldown is 15 seconds.
Blunt AlignmentStrengthStrength 50, 4 PointsGives misdirect a chance to trigger a stronger hit; no proc chance is supplied.
Pack MuleStrengthStrength 15, 3 PointsAdds 10 carrying capacity.
Climbing MasteryAgilityAgility 10, 4 PointsAdds 15% climbing ability.
Soft LandingAgilityAgility 15, 4 PointsReduces fall damage by 50%.
Aerial PursuitAgilityAgility 20, Level 14Closes distance to a target facing away and strikes it.
Graceful EscapeAgilityAgility 25, 4 PointsAdds 10% dodge frames according to the reference.
Rapid ReflexAgilityAgility 35, 4 Points, 100 MarksRoll-cancelling enables another dodge at the cost of a longer dodge cooldown.
Sixth SenseAgilityAgility 50, 13 PointsAutomatically avoids the first hit while outside combat; listed cooldown: 120 seconds.
Arcane ReboundIntelligenceLevel 30, Intelligence 10, 9 Points, 50 MarksA parry or dodge restores 5% mana.
Potion SavantIntelligenceIntelligence 20, 3 PointsAdds 20% potion effectiveness.
Superiority ComplexIntelligenceIntelligence 20, 4 PointsAdds 5% damage against an opponent using the same magic.
SteadfastEnduranceLevel 30, Endurance 10, 4 PointsMakes the resolve meter fall 20% faster.
Dirty CastingMagic PowerMagic Power 30, 4 PointsOutside combat with the grimoire hidden, the next spell gains 15% damage.
Follow ThroughStrength + AgilityStrength 20, Agility 10, 3 PointsMisdirect briefly increases movement speed.
Deceptive MomentumStrength + AgilityAgility 15, Strength 15, 4 PointsA misdirect hit enables another roll.
Survivor's FuryStrength + VitalityVitality 25, Strength 10, 4 PointsBelow 25% health, adds 10% damage.
Panic AttackStrength + EnduranceStrength 20, Endurance 15, 3 PointsBelow 35% health, increases posture damage; the amount is not listed.
Exhaustion StrikeStrength + EnduranceStrength 20, Endurance 40, 3 PointsBreaking an enemy guard sets its resolve to 25%.
Strong CoreVitality + EnduranceEndurance 20, Vitality 25, 3 PointsBeing guard-broken briefly grants 10% damage resistance.
Iron ReboundVitality + EnduranceRapid Recovery, Vitality 30, Endurance 15, 3 PointsShortens ragdoll effects by 15%.
Mad AlchemistIntelligence + AgilityIntelligence 25, Agility 10, 3 PointsPotion drinking is 25% faster.
Glass CannonIntelligence + Magic PowerIntelligence 30, Magic Power 30, 4 PointsGrants 0.5% magic penetration per Intelligence point above Vitality.
Bargain MasterSpecial conditions3 PointsAdds 15% to merchant selling rates.
Bombmaker's ManifestoSpecial conditionsAsami Quest, 4 PointsMakes mana bombs scale with Intelligence; the formula is not listed.
Efficient IgnitionSpecial conditionsBombmaker's Manifesto, 4 PointsGives a 25% chance that using a bomb does not consume it.
Lucky MinerSpecial conditionsLevel 35, 4 PointsGives a 30% chance to obtain double ore.
SpellguardSpecial conditionsRagnar Quest, 9 PointsReduces magic damage received by 5%.
Mob SlayerSpecial conditions150 NPC Kills, 4 PointsAdds 10% damage against mobs.
Swift ExecutionSpecial conditions10 Player Kills, 4 PointsMakes executions 20% faster.
TailwindSpecial conditionsDaeron the Darling Quest, 1 PointAdds 15% broom flight speed.
Weapons ExpertSpecial conditionsLevel 8, 1 PointWeapon proficiency experience is gained 50% faster.
Air DashSpecial conditionsAirDashUnlocked 1Enables a directional dash in the air; the configuration-style prerequisite needs checking.
Unyielding BastionSpecial conditionsIron Rebound, 3 PointsAfter a ragdoll, briefly prevents another one; listed cooldown: 40 seconds.
Critical AerialSpecial conditionsLevel 30, 9 Points, 50 MarksMakes aerial M2 capable of breaking a guard.
Pick-Me-UpSpecial conditionsLevel 21, 3 PointsReduces item loss on death by 40%.

Community-listed data · Source review: October 25, 2026 · View the reference ↗

How to use the trait reference

Search an effect such as mana, posture, or mining, then filter by an attribute group. The table combines the listed requirements into one field so that an attribute threshold is not mistaken for the full unlock condition.

One-stat traits primarily depend on a single attribute. Multiple-stat traits require investments across attributes. Special-condition traits may instead rely on quests, kills, levels, Marks, or another trait.

Finding a trait is not learning it

A requirement can reveal an available unlock while its purchase remains outstanding. The reviewed material places trait learning in the Inner Realm. Inspect the required Points and any additional conditions before assuming the passive is active.

For example, a trait may list both a level gate and an attribute gate, plus Marks and Points. Satisfying just the attribute does not fulfil the other fields.

Useful dependency checks

  • Glass Cannon: compare its Intelligence and Magic Power requirements with the actual effect, which also depends on the difference between Intelligence and Vitality.
  • Iron Rebound: includes Rapid Recovery as a prerequisite alongside its stat requirements.
  • Efficient Ignition: depends on Bombmaker’s Manifesto rather than being an independent bomb upgrade.
  • Weapons Expert: concerns proficiency experience gain. It does not lower every weapon’s proficiency requirement.

These examples explain the listed dependency structure; they are not a ranking of the best traits.

Costs and older guides

Several costs and level gates differ between the current Fandom table and older coverage. The current reference lists Pacifist with 200 Marks, while also discussing older conflicting values. Our table follows that dated reference and keeps its full requirements visible.

Aerial Pursuit lists an attribute and level without an explicit point price. Air Dash uses a configuration-style prerequisite. Missing details remain missing rather than being converted into invented requirements.

A practical unlock check

Write down the trait’s effect and trigger, every attribute threshold, its level or quest gate, any preceding trait, and the purchase cost. Visit the relevant Inner Realm interface to learn it; having the required attribute is only one part of the process.

The beginner walkthrough at 4:35 distinguishes the Grimoire Echo, used for magic passives, from Meditation, used for active magic abilities. Check the correct interface before concluding that an earned unlock is missing.

When a build mentions a trait by an older name, compare its actual effect and dependencies with the table. Do not spend solely because another character reached a particular stat threshold.

Choosing traits for a build

Select effects that contribute to your actual task and check the total unlock budget. A temporary low-health effect, an out-of-combat effect, and a general passive are not interchangeable. Read the trigger as carefully as the percentage.

Use stats to interpret attribute requirements and build planning to connect these unlocks with magic and equipment. If a current game screen disagrees with this table, prefer the screen and record the version before making a correction.

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Video notes & demonstrations

Recent walkthroughs and demonstrations used on this page. Each clip links to the relevant moment; creator reports and opinions are distinguished from measurements by this wiki.

Behind this page

Sources & review notes

References reviewed October 25, 2026. Community information can change with game updates. These notes are source-based and have not been verified through our own gameplay.

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