Races & passives
Compare seven obtainable races, their listed roll chances, stat bonuses and passive conditions, and learn the restrictions around race rerolls.
Race comparison
The listed roll pool totals 100%. These are reference values, not measured rolls. Contract-related passives and visual variant availability require separate verification; they are not used to rank the races here.
Showing all 7 records
| Race | Listed chance (%) | Stats and passive | Mechanic-based use |
|---|---|---|---|
| Human | 52 | Merchant selling price +15% | Economy-focused passive; no base stat bonus listed. |
| Elf | 20 | Spell mana cost −15% · Energy +20 | Mana efficiency for repeated casting. |
| Dark Elf | 10 | Spell damage +5% · Mana regeneration +10% · Energy +10 | Spell damage and mana recovery. |
| Eldritch | 10 | Physical damage +2.5% · Health +10 · Max resolve +2 | Physical offense with health and resolve. |
| Dryad | 6 | Temporary health regeneration while wounded · Energy +10 | Recovery utility; trigger details are not fully documented. |
| Lesser Demon | 1 | Physical damage stacks by 2.5% per uninterrupted melee hit, up to 10 stacks · Physical resistance +5% · Health +20 | Melee stacking passive; being hit affects its condition. |
| Lesser Angel | 1 | Once per life, a lethal hit instead restores 15% health · Magic resistance +10% · Energy +40 | Survival and magic resistance. |
No matching records. Clear the search or choose another category.
Community-listed data · Source review: October 25, 2026 · View the reference ↗
A passive is more useful than a rarity label
Race affects character creation, appearance, and passive bonuses. The comparison above focuses on the actual effect instead of assigning a universal best race.
Mana efficiency can matter to a casting plan, while a melee stacking bonus depends on maintaining its hit condition. An economy passive serves a different task again. The highest rarity does not automatically fit every build.
What the listed chances mean
The seven chances in the current reference total 100%. They describe the documented roll pool rather than results measured by this wiki. The reference also mentions Archangel with a 0% weight and marks it unobtainable, so it is excluded from the obtainable-race table.
Some older tables mix an individual race chance with a broader rarity figure, and disagree about certain passives. Keep those two probability concepts separate when comparing sources.
Rerolling a race
The current Races reference lists main-menu purchases and in-game acquisition through purchasing, trading, or a low-chance Gladiator drop. It distinguishes between a main-menu reroll that is untradable and a more expensive in-game purchase that can be traded.
Confirm the exact item, current price, and trade restriction before purchasing. The page does not establish a verified Gladiator drop probability.
Before using a Race Reroll
Check that the selected item changes race, then read its trade restriction and the current confirmation. A grimoire reroll changes magic; the Lady of the Lake’s attribute-reset option serves another purpose.
A release-day livestream opens Bestiary and Professions rewards, discusses Locked Essence, and visits the shop’s reroll options. This supplies a gameplay reward route to investigate rather than assuming every reroll requires Robux. The video does not establish a permanent price or drop rate.
Keep your current race passive in mind before spending. A rare replacement is not necessarily better for the task your existing loadout serves.
Does wiping reroll my race?
The reviewed reference says no: wiping character data is not a way to reset race. A wipe and a Race Reroll serve different purposes. The magic reroll notes describe a separate grimoire system.
Race, family, and trait are different
Race is the character origin described here. A family name is a separate source of identity or bonuses. A trait is an unlock with its own requirements. Do not spend on one system expecting it to automatically reroll the others.
A full, current family-name dataset has not been validated for this release. We avoid merging an older family table into the race probabilities.
Contract and appearance notes
The references mention contract-related passives and visual variants, but their current availability is not fully established. The race comparison uses the clearer stat and combat effects and leaves contract progression out of a performance ranking.
Video notes & demonstrations
Recent walkthroughs and demonstrations used on this page. Each clip links to the relevant moment; creator reports and opinions are distinguished from measurements by this wiki.
🔴 CLOVER RPG FREE TO PLAY RELEASE IS HERE!
Dated creator walkthrough · narration reviewedThe release-day stream opens Bestiary and Professions rewards, discusses Locked Essence and visits reroll shop options. No permanent shop price or farming rate is established here.
Sources & review notes
References reviewed October 25, 2026. Community information can change with game updates. These notes are source-based and have not been verified through our own gameplay.
- Fandom · Races Obtainable races, passives, and reroll restrictions.
- Fandom · FAQ Community FAQ for the code system, rerolls, and progression. Some entries may be outdated.
- revolver agz · 🔴 CLOVER RPG FREE TO PLAY RELEASE IS HERE! The release-day stream opens Bestiary and Professions rewards, discusses Locked Essence and visits reroll shop options. No permanent shop price or farming rate is established here.
