Community
WEAPONS & GEAR

Weapon enchantments

Understand the effect on an enchanted weapon before spending a fragment or replacing a useful drop.

Sources reviewed October 26, 2026/Independent community reference
← All player guides
QUICK ANSWER

The community reference lists six weapon enchantments: Nova, Frostbite, Bloodfiend, Static Chain, Lurk and Valor. An Enchantment Fragment rerolls an already enchanted weapon. Grimoire augments belong to a separate system.

THE WORKING REFERENCE

All six weapon enchantments

6 RECORDS

Community-listed effects. Exact trigger rates, durations and most effect amounts are not established; this is not a tested tier list.

Showing all 6 records

All six weapon enchantments. Community-listed effects. Exact trigger rates, durations and most effect amounts are not established; this is not a tested tier list.
EnchantmentListed effectTrigger / condition
Nova in Clover RPGNovaBurns the target.Every few hits; exact cadence unknown.
Frostbite in Clover RPGFrostbiteFreezes the target.Every few hits; duration and immunities unknown.
Bloodfiend in Clover RPGBloodfiendSteals health from the target.Every few hits; lifesteal amount unknown.
Static Chain in Clover RPGStatic ChainShocks the target.Every few hits; radius and target count unknown.
Lurk in Clover RPGLurkTeleports the user behind the target.Every few hits; cooldown unknown.
Valor in Clover RPGValor+15% damage.While above 70% HP or below 30% HP.

Community-listed data · Source review: October 26, 2026 · View the reference ↗

Choose an effect for the job

The six effects above are community descriptions, not damage measurements by this wiki. Five are described as triggering every few hits; the source does not establish an exact hit count, trigger chance or cooldown.

What you want Effect to inspect What still needs checking in combat
Health recovery from a weapon effect Bloodfiend Actual health restored and whether its trigger suits your attack pattern
Damage tied to your current health Valor Whether you remain in its active HP range during the encounter
A control effect Frostbite or Static Chain Target immunity, effect duration and the opportunity to follow up
Burning damage Nova Burn amount, duration and how often you can trigger it
Repositioning behind a target Lurk Whether the teleport improves your next action or puts you in danger

These are starting points for comparison, not a tested best-to-worst tier list. A strong base weapon with requirements you meet can be more useful than choosing only by the enchantment name.

Valor’s health thresholds

The saved reference lists +15% damage while above 70% HP or below 30% HP. It does not say the effect is active throughout the middle range. Exactly 70% and exactly 30% are not confirmed by that strict wording.

Compare the health condition with your actual fights. A low-health damage condition is not a reason to abandon healing when another hit would end the attempt.

Finding an enchanted weapon

The community page describes enchanted weapons as rare drops identifiable by item text and a glow in chests. It says any weapon can randomly roll an enchantment, but gives no exact probability.

Inspect the item name, effect, base weapon and requirements before swapping or dismantling it. The source does not establish a guaranteed chest route, server trick or number of runs needed to obtain one.

What an Enchantment Fragment does

The Artifacts description says an Enchantment Fragment rerolls an enchantment on an already enchanted weapon. That is narrower than adding an enchantment to an ordinary weapon. Check the selected item and current use confirmation before consuming it.

The saved description does not establish a target-selection option, a guaranteed desired outcome, fragment drop rates or a permanent purchase price. See the reroll comparison when deciding which item or service matches the change you want.

Enchantments, stars and augments are different

System What it belongs to Relevant guide
Weapon enchantment A weapon’s additional effect This page and weapons
Weapon stars A separate weapon-quality mechanic Equipment and star notes
Grimoire augment An augment equipped through grimoire progression Augment quest and slots

In particular, Bloodfiend is the listed weapon lifesteal effect; Soul Augment is described as magic-ability lifesteal. Aether and Time are also grimoire augments, not extra entries in the six-enchantment weapon pool.

What the reference does not establish

There are no verified proc percentages, full effect durations, freeze-immunity rules, guaranteed combos or identical performance across PvE and PvP in the saved descriptions. Use those as questions to test against a specific opponent rather than filling the gaps with invented numbers.

Behind this page

Sources & review notes

References reviewed October 26, 2026. Community information can change with game updates. These notes are source-based and have not been verified through our own gameplay.

  • Enchantments Six weapon effects; exact proc rates, durations and most magnitudes are not established.
  • Artifacts Item descriptions and restrictions, including the Race Reroll reset warning. Configuration flags are not a complete acquisition guide.
  • Weapons Listed weapon parameters and crafting flags. Parameters do not establish a damage ranking.
  • Magics Community reference for obtainable magic, roll chances, variants, and unlock conditions.
KEEP EXPLORINGCompare the weapon underneath the enchantment

Search the field guide

Search articles, magic, and community information.