Beast Magic
Several listed skills close distance or attack nearby targets. The detail page reports no passive abilities; this is a source statement rather than proof about every current game version.
Skills & listed costs
Cooldowns are in seconds. Energy values retain the reference's exact numbers, including unusually low entries; confirm them in the current game before planning a rotation.
Apex Claw
A direct attack using a beast claw.
- Cooldown
- 10s
- Energy
- 25
Feral Impact
Repositions next to the target and lands a close-range two-foot strike.
- Cooldown
- 13s
- Energy
- 25
Holy Hunting
A pursuit attack that quickly closes the gap to a target.
- Cooldown
- 13s
- Energy
- 30
Howling Slash
Lifts the target before a spiraling downward attack.
- Cooldown
- 9s
- Energy
- 25
Savage Maul
A summoned lion-like maw bites the target.
- Cooldown
- 10s
- Energy
- 25
Vicious Assault
A rapid slash sequence around the caster.
- Cooldown
- 10s
- Energy
- 25
Passives & unlocks
The detail page documents no passives for Beast. This records the current reference coverage; it does not prove that no later update can add one.
Pursuit and close-range attacks
Several listed skills close distance or attack nearby targets. The detail page reports no passive abilities; this is a source statement rather than proof about every current game version.
This is a reading of the documented mechanics, not a tested tier rating or guaranteed combo. Compare range, recovery, costs, and whether the target can evade the follow-up. A boss damage window and a player duel can reward different choices.
Use the attribute guide and trait requirements to check build dependencies. The build-planning page separates supported mechanics from untested recommendations.
Approaching without losing the next hit
Holy Hunting and Feral Impact are documented as gap-closing attacks, while Vicious Assault acts around the caster. Practise the position left by each approach before spending a second close-range move.
The saved Fandom detail page lists no Beast passives; BloxInformer leaves passive information incomplete. Use the current Grimoire Echo interface for any later addition rather than importing a passive from another Clover game.
- Test whether an approach leaves the target within the next move’s reach.
- Observe recovery after the lift and downward attack.
- Check the current passive interface before allocating around an undocumented bonus.
Cosmetic variants & reference notes
The overview and detail material disagree about variants. Their lists are shown separately below so that an unverified appearance is not presented as a confirmed current roll.
Silverfang · Duskfang
None listed
Variant availability remains unresolved between these references.
The overview describes variants as cosmetic. A configuration weight is not automatically a percentage probability, and we have not converted any variant weights into roll chances.
Getting Beast Magic
The current community overview lists the first magic quest at level 15, Wisdom Peak, with Beast occupying 5% of the listed roll pool. A recent unlock walkthrough explicitly corrects the older level-10 expectation to 15. Follow the current quest requirement if an update changes it.
A roll chance is not a promise about the next attempt. See reroll methods and wipe cautions before changing a grimoire. The beginner route explains the progression leading into the quest.
Sources & review notes
References reviewed October 25, 2026. Community information can change with game updates. These notes are source-based and have not been verified through our own gameplay.
- Fandom · Beast Magic Community-listed skills and passives. Source values are not measurements by this wiki.
- Fandom · Magics Community reference for obtainable magic, roll chances, variants, and unlock conditions.
- Fandom · FAQ Community FAQ for the code system, rerolls, and progression. Some entries may be outdated.
